Every good in the game: what it is worth, what makes it, and out of what.
Nothing here is written by hand — the values, recipes and buildings all come from
/api/catalogue, which is the sim's own tables, and the icons are drawn by the game's own
renderer. A page with its own copy of the numbers is a page that is wrong within a month.
Value is derived from labour: the worth of a unit is what went into it — the value of its inputs plus the time at the bench — all the way down to raw goods won from the ground, which start at a flat base. It is the same table the trade policy prices swaps with, so an automatic trade and this page can never tell you different stories. A good with no value is one nothing in the tables makes; the policy will not trade it at all.
| ID | Resource | Value | Energy | Produced by | Recipe |
|---|